So after my last Star Wars themed game of Party of Light with 2 nieces and 2 cousins I realized the character sheet has a few problems that consistently come up. First of all though the game session went well. The kids were a bit rowdy and energetic, as is to be expected from kids, but they all had fun. Not sure how well the Star Wars theme came across since they weren’t as familiar with it as I expected (as they had all seen at least the original trilogy). So some of the players might have fit better with the standard medieval fantasy approach.
Anyway here’s the new sheet integrated with the rulebook: Party of Light (v2.1)
And here’s how it looks:(for reference the old one looked like this)
The changes are purely from experience and feedback I saw with the players. First of all everyone got confused that “Speed” was on the same row (and had the same style) as Might/Mind/Magic. They all thought it was an option for their Best/Worst stat. So I instead moved Speed down a row, and put the Damage dice instead (since the kids tend to like to line up the dice on their sheet, and there was no place for the D4). I also expanded the Stamina section since kids write really big, and it’s a hassle for them to erase. I shrunk the Backstory a bit to fit this. Otherwise just minor changes like lining up the background pictures a bit differently.
Another lesson I learned was kids love maps. We had a few scenes without maps during the Star Wars game, and they weren’t nearly as invested, and even asked “do we have anymore maps?” “when is the next map?”. So although it’s much more preparation (I’ve been spoiled by Fickle RPG!) to draw maps, and results in a more linear session, it’s definitely worth it to them.