Well Rebel Galaxy Outlaw released exactly 1 week ago, and what a great week it’s been. A bit of history, as I’ve mentioned before Privateer was the first game I bought on CD and absolutely played the heck out of. I still play it monthly almost 30 years later. I found the core gameplay loop so satisfying and the moment-to-moment combat really great and it never seemed to get repetitive. I’ve been waiting for a spiritual successor a long while now. Freelancer came though, and although it was a good enjoyable game in it’s own right, it didn’t quite hit the Privateer vibe perfectly.
And now we’re here with Rebel Galaxy Outlaw (RGO). Ever since the first teaser trailer I’ve been hoping the game would be good. I watched a few videos from the devs and read a bit about it, but in general I was trying to not get my hopes up too much and not spoil too much content.
Now that it’s been released it’s an absolute hoot. Definitely the successor to Privateer I’ve been waiting for. Combat is spot on, as is exploration, progression, stations, music, everything. If you want to see all the ships available I’ve compiled all the ship cockpits to look at.
Here’s some screenshots from my playtime so far.