Remember the old Star Wars sheet and how I mentioned wanting to use a proper futuristic sci-fi font? Well I found a good match. Of course the iconic Star Wars font worked for the bigger sections, but there isn’t really a smaller or standard font in that setting. I ended up using JLS Data Gothic. I also moved a few images around and tweaked some spacing (mainly total Stamina is now centered). All in all that little bit of extra effort has really made the sheet pop:
Tag: Character Sheet
So after my last Star Wars themed game of Party of Light with 2 nieces and 2 cousins I realized the character sheet has a few problems that consistently come up. First of all though the game session went well. The kids were a bit rowdy and energetic, as is to be expected from kids, but they all had fun. Not sure how well the Star Wars theme came across since they weren’t as familiar with it as I expected (as they had all seen at least the original trilogy). So some of the players might have fit better with the standard medieval fantasy approach.
Anyway here’s the new sheet integrated with the rulebook: Party of Light (v2.1)
And here’s how it looks:(for reference the old one looked like this)
The changes are purely from experience and feedback I saw with the players. First of all everyone got confused that “Speed” was on the same row (and had the same style) as Might/Mind/Magic. They all thought it was an option for their Best/Worst stat. So I instead moved Speed down a row, and put the Damage dice instead (since the kids tend to like to line up the dice on their sheet, and there was no place for the D4). I also expanded the Stamina section since kids write really big, and it’s a hassle for them to erase. I shrunk the Backstory a bit to fit this. Otherwise just minor changes like lining up the background pictures a bit differently.
Another lesson I learned was kids love maps. We had a few scenes without maps during the Star Wars game, and they weren’t nearly as invested, and even asked “do we have anymore maps?” “when is the next map?”. So although it’s much more preparation (I’ve been spoiled by Fickle RPG!) to draw maps, and results in a more linear session, it’s definitely worth it to them.
Two fun settings for Fickle RPG for you today! They both have a custom character sheet, and I think the Fallout one might be the best I’ve done so far. The fonts and Vault Boy imagery really pop.
As for the settings, I ran a 4-5 session mini-campaign for Star Wars. Lots of planet hopping, and a nice payoff in the end. For Fallout I’m mostly used to Fallout 1 & 2, and my friends are more familiar with Fallout 3 & 4, so we did sort of a mix. That setting was used for a one-off, which went really well and I think captured lots of Fallout-y things.
Also they had some of the better Luck Dice re-themes: Force Dice for Star Wars (naturally), and VATS Dice for Fallout.
Anyway here are the setting notes, including the custom character sheets:
I’ve also updated the main Fickle RPG page to keep these settings organized and make it a bit easier for new players to use existing materials and sheets.